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Narrative Design & Games Writing

Below are projects I've worked on and samples I've produced as part of my games writing portfolio. I was a mentee in the 2023 Limit Break mentorship program.

Brewess

Working with Fairer Games, I was brought on as a writer to develop the dialogue as well as the cast of characters and overall narrative beats. The game was featured in the London Games Festival 2023 Official Selection.

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Narrative Design Document:
World in a Bottle

Responding to a Limit Break mentorship brief, this is a short discussion document outlining suggestions for expanding the narrative scope of the game. 

Game Excerpt:
The Infinity Files

An interactive sequence made in Ink, complete with choices and a branching narrative. This sample is based on the idea of an otherworldly detective game imbued with cosmic horror.  

Script Excerpt:
Sinner's Pilgrimage

A scriptwriting sample set in a dark fantasy world inspired by FromSoftware games. It focuses on an interaction with an NPC that features dialogue options for the player character.

Combat Barks: Death & Glory

A sample of barks for characters in a military-focused RTS title. Each bark is in response to the quick decision-making from a player in battle. 

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Item Descriptions: Black Sun

This sample consists of numerous item descriptions for a science-fantasy action RPG. The focus of this piece was to weave a larger narrative throughout each item.

Character Descriptions: Headhunters

Intended for an online PVP shooter featuring bounty hunters, these characters have their own biographies and are further characterised through several bark lines. Inspired by Apex Legends and Hunt: Showdown.

Audio Logs:
The Madness of Kingsport

These audio logs are designed for a particular section in an action-horror game. As well as telling it's own story that feeds into the wider narrative, the logs also provide hints for gameplay elements.

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